![]() Honestly, I think it's a good move by Inno to nerf the Winner's Plaza.Īttacking player (especially on PvP) already has a massive advantage vs. (so again, space-intensive & really hard to gain multiples of multiple buildings! ) so while spammable, it's not exactly smart city design? (exception being event-linked Drummer's Camp)ī) 1-shot event buildings that can't gain multiples (checkmate square, speaker's corner)Ĭ) part of a set-building series, meaning to get full value you need '+X' additional buildings, AND, space for all of them, AND THEN, multiples of each to grow further a bonus. ![]() So yes, it seems like the nerf batting is indeed due to the ability for players to simply spend $100-200+ and effectively buy 50-100% attack boosts.Īll the other buildings that give atk% boost thus far, are either Ī) really big & pop-intensive military buildings that iirc, all require 2-lane roads. (ie: they for some reason, spent hideous amounts of money on the friggin' beta server?!lol) ![]() Click to expand.Reading through the posts regarding the nerf on Beta, some players apparently ended up with 10-12 Winner's Plazas in their cities.
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